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Rising Eagle: Futuristic Infantry Warfare (2008)

Rising Eagle: Futuristic Infantry Warfare (2008)

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• Support of up to 32 players simultaneously on LAN or the Internet.
• Innovative command and control system, enabling fast and intelligent cooperation between players.
• Futuristic weapon systems – every technological aspect of the game is based on current trends in military research and development.
• Unparalleled freedom of movement – players can jump from rooftop to rooftop, breach through walls and doors, climb trees, etc.
• Fight for one of three elite military units: the United States Marine Corps, the Chinese People’s Liberation Army Marines, or the European Federation of Nations (EFN) Sturmwehr.
• Play as one of 6 different roles: Platoon Leader, Squad Leader, Sniper, Armored Battle Engineer (ABE ? ), Battle Hacker and Trooper.
• The Battle Hacker ? – a revolutionary player class. Players can hack enemy IT systems in order to destroy or control them, using a special dedicated interface.
• Autonomous weapon systems, such as defense turrets and intelligent explosive charges.
• Two highly detailed urban settings: Paris (France) and Fuijan (China), including vast, monumental buildings.
• Over 40 different weapons, ranging from handguns to guided missiles.
• Continuous and persistent character development – players advance in ranks and gain medals and awards according to their in-game actions.
System Requirements:

Minimum Recommended

CPU Intel Pentium® 4 2.4GHz or Intel Pentium® 4 3.0GHz
RAM 768MB DDR or 1GB DDR
HD Space 3GB
Video Card 128MB, 2.0 Shader support,
DX9.0c support. 256MB, 2.0 Shader support,
DX9.0c support.
Display Resolution 800×600 or 1024×768
Sound DX9.0c compliant
OS Windows XP® 32bit, Windows Vista® 32bit Windows XP® 32bit, Windows Vista® 32bit
LAN Game Ethernet 100mbps

(client & server) Ethernet 100mbps

(client & server)

Internet Game Broad band connection:128kbps
upload, 1.5Mbps download. Broad band connection:128kbps
upload, 1.5Mbps download.

Note: Rising Eagle was not officially tested for Windows Vista® 64 bit.

Rising Eagle Dedicated Server Requirements

CPU Intel Pentium® 4 3.4GHz or better
RAM 1GB DDR
HD Space 3GB
Video Card No special card required
Display Resolution 800×600
Sound No special card required
OS Windows 2003 Server®, Windows XP® 32bit, Windows Vista® 32bit
LAN Game Ethernet 100mbps
Internet Game 5 Megabits upload/download for 32 players

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